Paddles, Balls, Blocks, and Walls
December 21st 0.15 release, all 50 stages done (from the Block 1.30 game) + 2 new expansion stages. I'm going to be spending my Saturday testing / making fixes to the stages that are out of balance. Considering doing a live stream, I need more YouTube subscribers!
This game is in development, it has the first 52 stages complete (out of 100 planned). They need a lot of testing and the game needs more game modes, sounds, music and 3D backgrounds. It reminds me of a cross between breakout and pinball, for those of you old enough to remember pinball.
For keyboard shortcuts and instructions check left column of the game. I'll plan on making explanations for all the power-ups on the startup screen soon, but they're not too hard to figure out.
Enjoy!
TODO List:
Short Term
- Add more stages as time permits.
- Add custom music and sounds for stages, menus, wherever it seems to fit and feel right.
- Continue working on web compatibility issues, slow downs, missing collisions, lack of a true full screen.
- Studying basic shaders, experimenting with custom animations.
Long Term
- Create a clone of all 50 original levels from Block 1.30 (done)
- Add 50 new unique levels (started on this with new block types 2 done)
- Redo / create new sounds / music in Ableton Live (up to level 7 now)
- Add lots of 3D effects and backgrounds
- Create teaching videos explaining how I made the game and what I learned
Status | In development |
Platforms | HTML5 |
Author | chaduke |
Genre | Action |
Made with | Blender, Godot |
Tags | Arcade, Breakout, Retro |
Code license | Artistic License 2.0 |
Asset license | Creative Commons Attribution v4.0 International |
Development log
- New Video Devlog here96 days ago
- Release 0.1.598 days ago
- Version 0.1.499 days ago
- Version 0.1.3Dec 18, 2024
- Week 3 Video Devlog finished!Dec 16, 2024
- Version 0.1.2 - Stage Selection WorkingDec 15, 2024
- Version 0.1.1 - 20 levels doneDec 13, 2024
- Web buildsDec 11, 2024