Version 0.0.7 smoother gameplay update
Paddles, Balls, Blocks, and Walls » Devlog
I spent a lot of time today reworking the way the blocks get destroyed, how collisions and physics works in the game, adjusting the particle systems and making sure level 10 is beatable. I'm really happy with my progress so far and I'm really starting to get a handle on the "proper" way to do at least the basic stuff in Godot engine. Really enjoying the experience so far! Let me know what you think.
I appreciate any and all support be it bug reports, comments, suggestions, complaints or monetary if you could spare it!
-Chad
Paddles, Balls, Blocks, and Walls
A 3D breakout clone with pinball like features
More posts
- Version 0.1.313 hours ago
- Week 3 Video Devlog finished!2 days ago
- Version 0.1.2 - Stage Selection Working3 days ago
- Version 0.1.1 - 20 levels done5 days ago
- Web builds6 days ago
- Version 0.1.07 days ago
- Version 0.0.97 days ago
- New videos!9 days ago
- Version 0.0.8 - 5 new levels, new sounds / music10 days ago
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