Version 0.0.7 smoother gameplay update
Paddles, Balls, Blocks, and Walls » Devlog
I spent a lot of time today reworking the way the blocks get destroyed, how collisions and physics works in the game, adjusting the particle systems and making sure level 10 is beatable. I'm really happy with my progress so far and I'm really starting to get a handle on the "proper" way to do at least the basic stuff in Godot engine. Really enjoying the experience so far! Let me know what you think.
I appreciate any and all support be it bug reports, comments, suggestions, complaints or monetary if you could spare it!
-Chad
Paddles, Balls, Blocks, and Walls
A 3D breakout clone with pinball like features
More posts
- New Video Devlog hereDec 23, 2024
- Release 0.1.5Dec 21, 2024
- Version 0.1.4Dec 20, 2024
- Version 0.1.3Dec 18, 2024
- Week 3 Video Devlog finished!Dec 16, 2024
- Version 0.1.2 - Stage Selection WorkingDec 15, 2024
- Version 0.1.1 - 20 levels doneDec 13, 2024
- Web buildsDec 11, 2024
- Version 0.1.0Dec 10, 2024
- Version 0.0.9Dec 10, 2024
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